Change the World, One Game at a Time

di Gameworks (DIGW) brings wide-ranging information on the condition of humanity to young people in an engaging, social way through a software gaming engine that supports the creation, exchange and play of
games based on development data from around the world.

DIGW encourages users to create games drawing from DevInfo-supported databases that can be played online (competitively or as solitaire), or printed and played off-line. Game templates are based loosely on
familiar games (for example, tic-tac-toe, familiar card games,
well-known pencil-and-paper games, etc.), so they're not hard to learn!

You can play 1-player versions of the games without logging in -- just click "play games" on the menu at right. To play 2-player games, and to create your own games, login or join. You can even download
printable versions of games on the site and play them offline.

DIGW is a 2009 winner of a MacArthur Foundation-funded Digital Media and Learning award, and part of the Humanities, Arts, Science, and Technology Advanced Collaboratory. It was originally
conceived in partnership between DevInfo and University of Michigan -
Flint Technology in Education Global
students and faculty.

Tags: Creation, Games for Change, Humanity, Software, di Gameworks, youth

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